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Zappy Server
C++ game server: world, rules, scheduler, network
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#include <poll.h>#include <string>#include <unordered_map>#include <utility>#include <vector>#include "interfaces/INetworkObserver.hpp"#include "network/Connection.hpp"#include "network/Listener.hpp"
Include dependency graph for ClientManager.hpp:
This graph shows which files directly or indirectly include this file:Go to the source code of this file.
Classes | |
| struct | PollResult |
| class | ClientManager |
| Owns every client socket and runs the poll() loop. More... | |