#include <IBackground.hpp>
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| virtual | ~IBackground ()=default |
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| virtual void | init ()=0 |
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| virtual void | update (float deltaTime)=0 |
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| virtual void | draw (const Camera3D &camera)=0 |
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| virtual void | unload ()=0 |
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Definition at line 5 of file IBackground.hpp.
◆ ~IBackground()
| virtual IBackground::~IBackground |
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virtualdefault |
◆ draw()
| virtual void IBackground::draw |
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const Camera3D & |
camera | ) |
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pure virtual |
◆ init()
| virtual void IBackground::init |
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| ) |
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pure virtual |
◆ unload()
| virtual void IBackground::unload |
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| ) |
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pure virtual |
◆ update()
| virtual void IBackground::update |
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float |
deltaTime | ) |
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pure virtual |
The documentation for this class was generated from the following file: