Zappy GUI
C++ graphic client: renderer, camera, network
Loading...
Searching...
No Matches
IBackground.hpp
Go to the documentation of this file.
1#pragma once
2
3#include "raylib.h"
4
6 public:
7 virtual ~IBackground() = default;
8
9 virtual void init() = 0;
10 virtual void update(float deltaTime) = 0;
11 virtual void draw(const Camera3D& camera) = 0;
12 virtual void unload() = 0;
13};
virtual void unload()=0
virtual void draw(const Camera3D &camera)=0
virtual ~IBackground()=default
virtual void update(float deltaTime)=0
virtual void init()=0