Zappy Server
C++ game server: world, rules, scheduler, network
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EjectResult Struct Reference

Result of an Eject command. dx/dy encode the push direction (used to notify ejected players). More...

#include <World.hpp>

+ Collaboration diagram for EjectResult:

Public Attributes

std::vector< int > ejectedPlayerIds
 
int dx
 
int dy
 

Detailed Description

Result of an Eject command. dx/dy encode the push direction (used to notify ejected players).

Definition at line 17 of file World.hpp.

Member Data Documentation

◆ dx

int EjectResult::dx

Definition at line 19 of file World.hpp.

◆ dy

int EjectResult::dy

Definition at line 20 of file World.hpp.

◆ ejectedPlayerIds

std::vector<int> EjectResult::ejectedPlayerIds

Definition at line 18 of file World.hpp.


The documentation for this struct was generated from the following file: