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Zappy Server
C++ game server: world, rules, scheduler, network
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Result of an Eject command. dx/dy encode the push direction (used to notify ejected players). More...
#include <World.hpp>
Collaboration diagram for EjectResult:Public Attributes | |
| std::vector< int > | ejectedPlayerIds |
| int | dx |
| int | dy |
Result of an Eject command. dx/dy encode the push direction (used to notify ejected players).