Zappy Server
C++ game server: world, rules, scheduler, network
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anonymous_namespace{LogObserver.cpp} Namespace Reference

Functions

std::string trim (const std::string &s)
 Strip a single trailing '
' so protocol lines log on one row.
 
std::string resStr (const Resources &r)
 

Variables

constexpr const char * NET = "NET"
 
constexpr const char * WORLD = "WORLD"
 

Function Documentation

◆ resStr()

std::string anonymous_namespace{LogObserver.cpp}::resStr ( const Resources r)

◆ trim()

std::string anonymous_namespace{LogObserver.cpp}::trim ( const std::string &  s)

Strip a single trailing '
' so protocol lines log on one row.

Definition at line 11 of file LogObserver.cpp.

Variable Documentation

◆ NET

constexpr const char* anonymous_namespace{LogObserver.cpp}::NET = "NET"
constexpr

Definition at line 7 of file LogObserver.cpp.

◆ WORLD

constexpr const char* anonymous_namespace{LogObserver.cpp}::WORLD = "WORLD"
constexpr

Definition at line 8 of file LogObserver.cpp.