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Zappy Server
C++ game server: world, rules, scheduler, network
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#include "core/Server.hpp"#include <chrono>#include <cmath>#include <csignal>#include <iostream>#include <memory>#include <string>#include <vector>#include "logging/CompositeSink.hpp"#include "logging/ConsoleSink.hpp"#include "logging/FileSink.hpp"#include "protocol/Serializer.hpp"
Include dependency graph for Server.cpp:Go to the source code of this file.
Namespaces | |
| namespace | anonymous_namespace{Server.cpp} |
Functions | |
| void | anonymous_namespace{Server.cpp}::requestStop (int) |
Variables | |
| volatile std::sig_atomic_t | anonymous_namespace{Server.cpp}::g_stopRequested = 0 |