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Zappy Server
C++ game server: world, rules, scheduler, network
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#include "Serializer.hpp"
Include dependency graph for Serializer.cpp:Go to the source code of this file.
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| static std::string | id (int n) |
| static std::string | n (int v) |
| static std::string | res (const Resources &r) |
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Definition at line 3 of file Serializer.cpp.
References n().
Referenced by ClientManager::_rebuildPollFds(), World::addPlayer(), Serializer::ebo(), Serializer::edi(), Serializer::enw(), Serializer::pbc(), Serializer::pdi(), Serializer::pdr(), Serializer::pex(), Serializer::pfk(), Serializer::pgt(), Serializer::pin(), Serializer::plv(), Serializer::pnw(), Serializer::ppo(), Connection::setPlayerId(), and Serializer::sse().
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Definition at line 4 of file Serializer.cpp.
Referenced by ClientManager::_handleEvents(), Serializer::bct(), Serializer::enw(), Serializer::gwt(), id(), Serializer::msz(), Serializer::pdr(), Serializer::pgt(), Serializer::pic(), Serializer::pie(), Serializer::pin(), Serializer::plv(), Serializer::pnw(), Serializer::ppo(), res(), Serializer::sgt(), Serializer::sse(), Serializer::sst(), and Serializer::stu().
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Definition at line 5 of file Serializer.cpp.
References Resources::deraumere, Resources::food, Resources::linemate, Resources::mendiane, n(), Resources::phiras, Resources::sibur, and Resources::thystame.
Referenced by _tileContent(), Serializer::bct(), operator<<(), AiParser::parse(), and Serializer::pin().
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