Zappy Server
C++ game server: world, rules, scheduler, network
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CommandDispatcher.hpp File Reference
#include <chrono>
#include <deque>
#include <optional>
#include <string>
#include <unordered_map>
#include <vector>
#include "core/GameClock.hpp"
#include "core/Scheduler.hpp"
#include "core/World.hpp"
#include "game/GuiNotifier.hpp"
#include "game/HandshakeHandler.hpp"
#include "network/ClientManager.hpp"
#include "protocol/AiParser.hpp"
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Classes

class  CommandDispatcher
 Sends each client line to the right handler. More...