Zappy GUI
C++ graphic client: renderer, camera, network
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WinDuration Struct Reference

#include <Event.hpp>

+ Collaboration diagram for WinDuration:

Public Attributes

std::string team
 
int seconds
 
int64_t ticks
 

Detailed Description

Definition at line 146 of file Event.hpp.

Member Data Documentation

◆ seconds

int WinDuration::seconds

Definition at line 148 of file Event.hpp.

Referenced by GameState::_applyWinDuration().

◆ team

std::string WinDuration::team

Definition at line 147 of file Event.hpp.

◆ ticks

int64_t WinDuration::ticks

Definition at line 149 of file Event.hpp.

Referenced by GameState::_applyWinDuration().


The documentation for this struct was generated from the following file: