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Zappy GUI
C++ graphic client: renderer, camera, network
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#include <Event.hpp>
Collaboration diagram for WinDuration:Public Attributes | |
| std::string | team |
| int | seconds |
| int64_t | ticks |
| int WinDuration::seconds |
Definition at line 148 of file Event.hpp.
Referenced by GameState::_applyWinDuration().
| int64_t WinDuration::ticks |
Definition at line 149 of file Event.hpp.
Referenced by GameState::_applyWinDuration().