Zappy GUI
C++ graphic client: renderer, camera, network
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ServerUptime Struct Reference

#include <Event.hpp>

+ Collaboration diagram for ServerUptime:

Public Attributes

int uptimeSeconds
 
int tickCount
 

Detailed Description

Definition at line 165 of file Event.hpp.

Member Data Documentation

◆ tickCount

int ServerUptime::tickCount

Definition at line 167 of file Event.hpp.

◆ uptimeSeconds

int ServerUptime::uptimeSeconds

Definition at line 166 of file Event.hpp.

Referenced by GameState::_applyServerUptime().


The documentation for this struct was generated from the following file: