Zappy GUI
C++ graphic client: renderer, camera, network
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ServerSpawnedEgg Struct Reference

#include <Event.hpp>

+ Collaboration diagram for ServerSpawnedEgg:

Public Attributes

int eggId
 
std::string team
 
int x
 
int y
 

Detailed Description

Definition at line 172 of file Event.hpp.

Member Data Documentation

◆ eggId

int ServerSpawnedEgg::eggId

Definition at line 173 of file Event.hpp.

Referenced by GameState::_applyServerSpawnedEgg().

◆ team

std::string ServerSpawnedEgg::team

Definition at line 174 of file Event.hpp.

Referenced by GameState::_applyServerSpawnedEgg().

◆ x

int ServerSpawnedEgg::x

Definition at line 175 of file Event.hpp.

Referenced by GameState::_applyServerSpawnedEgg().

◆ y

int ServerSpawnedEgg::y

Definition at line 176 of file Event.hpp.

Referenced by GameState::_applyServerSpawnedEgg().


The documentation for this struct was generated from the following file: