Zappy GUI
C++ graphic client: renderer, camera, network
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PlayerResourceDrop Struct Reference

#include <Event.hpp>

+ Collaboration diagram for PlayerResourceDrop:

Public Attributes

int playerId
 
int resourceId
 

Detailed Description

Definition at line 95 of file Event.hpp.

Member Data Documentation

◆ playerId

int PlayerResourceDrop::playerId

Definition at line 96 of file Event.hpp.

Referenced by GameState::_applyPlayerResourceDrop().

◆ resourceId

int PlayerResourceDrop::resourceId

Definition at line 97 of file Event.hpp.

Referenced by GameState::_applyPlayerResourceDrop().


The documentation for this struct was generated from the following file: