Zappy GUI
C++ graphic client: renderer, camera, network
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PlayerPosition Struct Reference

#include <Event.hpp>

+ Collaboration diagram for PlayerPosition:

Public Attributes

int id
 
int x
 
int y
 
Orientation orientation
 

Detailed Description

Definition at line 42 of file Event.hpp.

Member Data Documentation

◆ id

int PlayerPosition::id

Definition at line 43 of file Event.hpp.

Referenced by GameState::_applyPlayerPosition().

◆ orientation

Orientation PlayerPosition::orientation

Definition at line 46 of file Event.hpp.

Referenced by GameState::_applyPlayerPosition().

◆ x

int PlayerPosition::x

Definition at line 44 of file Event.hpp.

Referenced by GameState::_applyPlayerPosition().

◆ y

int PlayerPosition::y

Definition at line 45 of file Event.hpp.

Referenced by GameState::_applyPlayerPosition().


The documentation for this struct was generated from the following file: