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Zappy GUI
C++ graphic client: renderer, camera, network
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#include <Event.hpp>
Collaboration diagram for PlayerNew:Public Attributes | |
| int | id |
| int | x |
| int | y |
| Orientation | orientation |
| int | level |
| std::string | team |
| int PlayerNew::id |
Definition at line 33 of file Event.hpp.
Referenced by GameState::_applyPlayerNew().
| Orientation PlayerNew::orientation |
Definition at line 36 of file Event.hpp.
Referenced by GameState::_applyPlayerNew().
| int PlayerNew::x |
Definition at line 34 of file Event.hpp.
Referenced by GameState::_applyPlayerNew().
| int PlayerNew::y |
Definition at line 35 of file Event.hpp.
Referenced by GameState::_applyPlayerNew().