|
Zappy GUI
C++ graphic client: renderer, camera, network
|
#include <Event.hpp>
Collaboration diagram for PlayerLevel:Public Attributes | |
| int | id |
| int | level |
| int PlayerLevel::id |
Definition at line 51 of file Event.hpp.
Referenced by GameState::_applyPlayerLevel().
| int PlayerLevel::level |
Definition at line 52 of file Event.hpp.
Referenced by GameState::_applyPlayerLevel().