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Zappy GUI
C++ graphic client: renderer, camera, network
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#include <Event.hpp>
Collaboration diagram for PlayerInventory:Public Attributes | |
| int | id |
| int | x |
| int | y |
| Resources | inventory |
| int PlayerInventory::id |
Definition at line 57 of file Event.hpp.
Referenced by GameState::_applyPlayerInventory().
| Resources PlayerInventory::inventory |
Definition at line 60 of file Event.hpp.
Referenced by GameState::_applyPlayerInventory().