Zappy GUI
C++ graphic client: renderer, camera, network
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IncantationStart Struct Reference

#include <Event.hpp>

+ Collaboration diagram for IncantationStart:

Public Attributes

int x
 
int y
 
int level
 
std::vector< int > playerIds
 

Detailed Description

Definition at line 75 of file Event.hpp.

Member Data Documentation

◆ level

int IncantationStart::level

Definition at line 78 of file Event.hpp.

◆ playerIds

std::vector<int> IncantationStart::playerIds

Definition at line 79 of file Event.hpp.

Referenced by GameState::_applyIncantationStart().

◆ x

int IncantationStart::x

Definition at line 76 of file Event.hpp.

Referenced by GameState::_applyIncantationStart().

◆ y

int IncantationStart::y

Definition at line 77 of file Event.hpp.

Referenced by GameState::_applyIncantationStart().


The documentation for this struct was generated from the following file: