Zappy GUI
C++ graphic client: renderer, camera, network
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TileSlotMap.hpp File Reference
#include <array>
#include <cstdint>
#include <unordered_map>
#include <unordered_set>
#include "core/Resources.hpp"
#include "core/WorldState.hpp"
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Classes

class  TileSlotMap
 Manages 8-slot spatial assignment per tile for resources and eggs. More...
 
struct  TileSlotMap::TileOccupancy