Zappy GUI
C++ graphic client: renderer, camera, network
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RenderingHelper.hpp
Go to the documentation of this file.
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#pragma once
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#include "raylib.h"
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class
RenderingHelper
{
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public
:
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static
Vector3
tileToWorld
(
int
tileX,
int
tileY,
int
worldWidth,
int
worldHeight,
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float
tileSize);
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};
RenderingHelper
Definition
RenderingHelper.hpp:5
RenderingHelper::tileToWorld
static Vector3 tileToWorld(int tileX, int tileY, int worldWidth, int worldHeight, float tileSize)
Converts tile coordinates to world coordinates (centered on tile).
Definition
RenderingHelper.cpp:3
gui
src
renderer
raylib_helpers
RenderingHelper.hpp
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1.9.8