13 void update(
float dt)
override;
14 bool isDone()
const override;
Base class for behaviors that produce visual drawables: sphere particles and line segments....
Plays a scale-up animation when an egg is laid, with a particle burst at full size.
void update(float dt) override
float getDuration() const override
Total duration of this behavior in seconds.
float minDuration() const override
Minimum duration below which this behavior is skipped entirely.
bool isDone() const override
Returns true when the behavior has completed and can be removed.
Visual-only state for an entity, driven by behaviors each frame. Logical state (x,...