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Zappy GUI
C++ graphic client: renderer, camera, network
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Tooltip widget for selected entities (tile, player, egg). More...
#include <functional>#include <string>#include "ButtonWidget.hpp"#include "IWidget.hpp"#include "SelectionFinder.hpp"#include "TooltipWidget.hpp"#include "core/WorldState.hpp"#include "raylib.h"
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| class | EntityTooltipWidget |
Tooltip widget for selected entities (tile, player, egg).
Player case embeds a Follow/Stop Follow button inside the panel. Call setFollowActive() each frame so the button label stays in sync.
Definition in file EntityTooltipWidget.hpp.