Zappy GUI
C++ graphic client: renderer, camera, network
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BroadcastBehavior.hpp File Reference
#include <vector>
#include "ADrawableBehavior.hpp"
#include "core/VisualState.hpp"
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Classes

class  BroadcastBehavior
 Expanding ring wave emitted from a broadcasting player, implemented as a circle of particles. More...
 
struct  BroadcastBehavior::ScatterSeed