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Zappy GUI
C++ graphic client: renderer, camera, network
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#include <chrono>#include <memory>#include "../audio/IAudioManager.hpp"#include "Args.hpp"#include "EventQueue.hpp"#include "GameState.hpp"#include "network/TcpSocket.hpp"
Include dependency graph for App.hpp:
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Classes | |
| class | App |
| The main application class that manages the game state, network communication, and rendering. It parses command-line arguments, connects to the game server, receives events, updates the game state, and renders the game using a renderer. More... | |