Zappy GUI
C++ graphic client: renderer, camera, network
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App.hpp File Reference
#include <chrono>
#include <memory>
#include "../audio/IAudioManager.hpp"
#include "Args.hpp"
#include "EventQueue.hpp"
#include "GameState.hpp"
#include "network/TcpSocket.hpp"
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Classes

class  App
 The main application class that manages the game state, network communication, and rendering. It parses command-line arguments, connects to the game server, receives events, updates the game state, and renders the game using a renderer. More...