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Zappy Server
C++ game server: world, rules, scheduler, network
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This is the complete list of members for GuiNotifier, including all inherited members.
| _clients | GuiNotifier | private |
| _guiIds | GuiNotifier | private |
| addGui(int connectionId) | GuiNotifier | |
| broadcast(const std::string &msg) | GuiNotifier | |
| GuiNotifier(ClientManager &clients) | GuiNotifier | explicit |
| onBroadcast(int playerId, const std::string &message) override | GuiNotifier | virtual |
| onEggDied(int eggId) override | GuiNotifier | virtual |
| onEggHatched(int eggId) override | GuiNotifier | virtual |
| onEggLaid(int eggId, int playerId, int x, int y) override | GuiNotifier | virtual |
| onGameEnd(const std::string &winningTeam) override | GuiNotifier | virtual |
| onIncantationEnd(int x, int y, bool success) override | GuiNotifier | virtual |
| onIncantationStart(int x, int y, int level, const std::vector< int > &participantIds) override | GuiNotifier | virtual |
| onInitialEggSpawned(int eggId, const std::string &teamName, int x, int y) override | GuiNotifier | virtual |
| onPlayerAdded(int playerId, int x, int y, Orientation orientation, int level, const std::string &teamName) override | GuiNotifier | virtual |
| onPlayerEjected(int playerId) override | GuiNotifier | virtual |
| onPlayerInventoryChanged(int playerId, int x, int y, Resources inventory) override | GuiNotifier | virtual |
| onPlayerLevelUp(int playerId, int newLevel) override | GuiNotifier | virtual |
| onPlayerMoved(int playerId, int nx, int ny, Orientation newOrientation) override | GuiNotifier | virtual |
| onPlayerRemoved(int playerId) override | GuiNotifier | virtual |
| onResourceDropped(int playerId, ResourceType resourceType, int tileX, int tileY, Resources resources) override | GuiNotifier | virtual |
| onResourceTaken(int playerId, ResourceType resourceType, int tileX, int tileY, Resources resources) override | GuiNotifier | virtual |
| onTileChanged(int x, int y, Resources resources) override | GuiNotifier | virtual |
| removeGui(int connectionId) | GuiNotifier | |
| send(int connectionId, const std::string &msg) | GuiNotifier | |
| ~IWorldObserver()=default | IWorldObserver | virtual |