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Zappy Server
C++ game server: world, rules, scheduler, network
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This is the complete list of members for GameClock, including all inherited members.
| _accumTicks | GameClock | private |
| _freq | GameClock | private |
| _joins | GameClock | private |
| _lastFreqChange | GameClock | private |
| _startTime | GameClock | private |
| _ticksSince(std::chrono::steady_clock::time_point from) const | GameClock | private |
| elapsed() const | GameClock | |
| freq() const | GameClock | inline |
| GameClock(int freq) | GameClock | explicit |
| joinOf(const std::string &team) const | GameClock | |
| recordJoin(const std::string &team) | GameClock | |
| setFreq(int newFreq) | GameClock | |
| ticks() const | GameClock |