Zappy GUI
C++ graphic client: renderer, camera, network
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IncantationBehavior Member List

This is the complete list of members for IncantationBehavior, including all inherited members.

_angleSavedIncantationBehaviorprivate
_durationIncantationBehaviorprivate
_elapsedIncantationBehaviorprivate
_elapsedEndIncantationBehaviorprivate
_isParticleOwnerIncantationBehaviorprivate
_linesADrawableBehaviormutableprotected
_particlesADrawableBehaviormutableprotected
_particlesSpawnedIncantationBehaviorprivate
_phaseIncantationBehaviorprivate
_playerIncantationBehaviorprivate
_savedAngleIncantationBehaviorprivate
_slotPosIncantationBehaviorprivate
_spawnParticles()IncantationBehaviorprivate
_startAngleIncantationBehaviorprivate
_startPosIncantationBehaviorprivate
_targetFaceAngleIncantationBehaviorprivate
_tileCenterIncantationBehaviorprivate
_updateParticles(float dt)IncantationBehaviorprivate
_visualIncantationBehaviorprivate
CIRCLE_RADIUSIncantationBehaviorprivatestatic
END_DURATIONIncantationBehaviorprivatestatic
getDuration() const overrideIncantationBehaviorinlinevirtual
getLines() constADrawableBehaviorinline
getParticles() constADrawableBehaviorinline
IncantationBehavior(VisualState &visual, Player &player, int playerIndex, int totalPlayers, float tileCenterX, float tileCenterZ, float tileSize, float serverTickRate)IncantationBehavior
isDone() const overrideIncantationBehaviorvirtual
minDuration() const overrideIncantationBehaviorinlinevirtual
PARTICLE_COUNTIncantationBehaviorprivatestatic
Phase enum nameIncantationBehaviorprivate
SPREAD_DURATIONIncantationBehaviorprivatestatic
update(float dt) overrideIncantationBehaviorvirtual
~IBehavior()=defaultIBehaviorvirtual